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New WoD tidbits.

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Greebo
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The Mod Squad's Familliar
WoD will have separate graphics settings for raids. That's pretty nice!
http://wow.joystiq.com/2014/06/26/warlords-of-draenor-raids-get-their-own-graphic-setting/

And the new human model has been revealed.
http://us.battle.net/wow/en/blog/14569141/artcraft-champion-of-stormwind-6-25-2014
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Zasziden
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Clothing Optional Curmudgeon
Of interest to some, the preliminary Draenei male is in the Alpha also... unfinished, but lookin' pretty good.

http://wow.joystiq.com/2014/06/25/warlords-of-draenor-alpha-new-draenei-male-model/
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Zasziden
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Clothing Optional Curmudgeon
Also, we have Beta-sign!

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Greebo
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Looks like Guild levels are out.
http://us.battle.net/wow/en/forum/topic/13273137450#6

quote:
 

Game Designer

What you're seeing in the current build is a change that's mid-implementation. Since the introduction of the guild system in Cataclysm, the nature of guild leveling and guild perks has shifted from being a reward for dedication and collective effort, to effectively being a penalty and barrier to entry for new guilds. We've made it easier to level guilds over the years, allowing low-level quests to count fully towards guild experience, and removing weekly caps on progress. That helps ease the barriers, but it's more of a band-aid than a true solution to the underlying problem.

Our current plan for Warlords is to effectively remove guild leveling (you could also think of it as "all guilds are automatically level 25"). We originally came up with two dozen perks in order to offer something at every guild level, but without the continued need for that granularity, we can streamline the system a bit. Many perks can just be rolled into default behaviors, since a majority of players already had them and the world was designed and tuned around their existence: Flight path taxis can just inherently move 25% faster instead of requiring "Ride Like the Wind"; Honor rewards and item costs can be balanced as if you had "Honorable Mention"; and so forth. For most players, who are in max-level guilds, nothing should perceptibly change.

We still want to incentivize guild membership, aside from the social benefits, so we're keeping conveniences like faster mount speed, instant guild mail, Mass Resurrection, etc., as exclusive benefits to all guilded players. The guild achievement system, and unlocked items and other benefits through completion of guild achievements, will remain as-is. We'd like to emphasize that system a bit more as a yardstick for collective accomplishment, rather than guild level which primarily just reflects individual effort.

The Cash Flow perk is obviously popular, though in most guilds it actually contributes less gold to the guild bank than something like Guild Challenges, since it only applies to looted coins. However, it also fuels some degenerate player behavior: if you've made an alt lately, you've probably noticed that you can't go more than a minute or two without receiving a guild invite - typically from "leaders" who are looking to recruit armies of often-unwitting players to both level guilds for later sale, and to increase the amount of Cash Flow gold that is siphoned into coffers to which only they have access. It can be a meaningful amount of gold for one player's pockets, but for something like a raiding guild, Cash Flow gold barely makes a dent in something like total repair costs. We're removing the Cash Flow perk in Warlords.

We do recognize that it's essential for guilds to have ways of financing their costs, and we will offer alternative, and more lucrative, options for doing so in Warlords (for example, bringing back some Bind on Equip epic drops in raids).
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Tenatia
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Warlock/Caster Lead Emeritus
and cross faction auction house is in.
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Greebo
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The Mod Squad's Familliar
I really wasn't expecting them in this order, but the new Draenei models are getting shown off already.

http://kotaku.com/wows-draenei-next-up-for-a-visual-upgrade-1605172938
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Greebo
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The Mod Squad's Familliar
Transmog enchant effects coming. :>
quote:
 

.@HideEnchants Enchanter garrison building allows you to trade WoD enchants for the same effect with a different visual (including none).
- Jonathan LeCraft (@TheCrafticus) July 24, 2014


And the new female Tauren model has been released.
http://us.battle.net/wow/en/blog/14905496/artcraft-body-moovin-7-24-2014
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Greebo
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New Druid form coming with a level 100 talent. Could be pretty cool, but I wish the tail swished back and forth when at rest...
http://www.wowhead.com/news=242126/warlords-of-draenor-beta-3d-models-for-claws-of-shirvallah-cat-form-garrison-out#.
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Tenatia
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I'm very skeptical of that druid form. NPC race maybe, but I'll be shocked if its a player druid form for anything beyond a cool down. (Ascension, Demon form, etc...) And even then I'm still dubious.

[Edit] I stand corrected, and just read Celestalon's comments.
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Greebo
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250 mounts has a new achievement and reward, and the Time-locked Box finally gets used.
http://wow.joystiq.com/2014/08/11/warlords-of-draenor-new-mount-and-pet-revealed/
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Daphyd
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Just Daph
November 13 launch was announced today, for those of you who can't get on the blizz/game news sites at work.

6.0 prerelease event will include Dark Portal happenings and a UBRS level 90 preview (1st half of the new level 100 dungeon).
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Greebo
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For clarity's sake: Nov. 13 is the release of WoD, not the pre-release event start.
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Greebo
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There is/was a developer Q&A going on. Here are the highlights:
http://wow.joystiq.com/2014/09/05/developer-qanda-the-important-news-as-it-happens/
quote:
 Big Items

Blizzard was working on WoD before MoP was released.
Blizzard has really strong ideas on what they want their next expansion to be.
They didn't do a good enough job at transitioning the team to the next expansion, but did a good job at getting MoP patches out.
The Blizzard Gear Store will soon have Murloc mugs (thanks to Lore for answering this).

Lore Items

Draenor is 35 years ago. This is confirmation of the timeline.
Vol'jin will have Shadow Hunters in WoD.

Garrisons

You'll be able to get outposts at level 100 in every WoD zone
Followers will be deactivated, not removed entirely.
You can reactivate up to one follower per-day.
Garrisons will remain per-character, but some buildings will be account wide.

Professions

Largest changes to professions in any expansion
Your two professions will get reduced cooldowns with the correct garrison buildings
You'll be able to create buildings for every profession in the game, they will not let you craft the absolute best items

Legendary

No rep grind
No PvP requirement
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Greebo
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Currency changes for 6.0:
quote:
 There are several currency changes coming up in patch 6.0, so we want to give you a heads-up about what to expect.

The most notable currency change in patch 6.0 will be the removal of Valor and Justice points from the game—you can see the reason for this change here.

If you’re currently working on the Mists of Pandaria legendary quest chain, don’t worry—the quest Test of Valor will be removed from the game in patch 6.0, but you’ll still be able to progress with the quest line and eventually earn your awesome cloak! Also as a result, item upgrades will no longer cost Valor points, and can be completed using Lesser Charms of Good Fortune instead. On the PTR, each upgrade level currently costs 50 charms, but it’s possible that this value will change.

You will also be able to turn in your Lesser Charms of Good Fortune for Warforged Seals. The restriction on the weekly turn-in quest for Warforged Seals is being removed, so you’ll be able to get as many as you can afford.

Finally, almost everything that is currently purchased with Valor or Justice—such as heirloom items—will be available to purchase with gold. As always with game content on the PTR, any prices you see may end up changing with the actual release of patch 6.0.
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Greebo
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Blizz has released the system requirements for WoD:
http://us.battle.net/wow/en/forum/topic/14580888055#1
quote:
 
To make sure you’re prepared for Warlords of Draenor, we wanted to share with you the minimum and recommended system requirements for playing the expansion.

Minimum System Requirements:

PC:
Windows XP/Windows Vista/Windows7/Windows8 (latest Service Pack)
Intel Core2 Duo E6600 or AMD Phenom X3 8750
NVIDIA GeForce 8800 GT, ATI Radeon HD 4850 or Intel HD Graphics 3000

Mac:
OS X 10.8
Intel Core 2 Duo
NVIDIA GeForce 9600M GT or ATI Radeon HD 4850

PC/Mac:
35 GB available HD space
2 GB RAM
Broadband Internet connection
Keyboard/mouse
DVD-ROM drive
1024×768 minimum display resolution

Recommended Specifications

PC/Mac:
4 GB RAM
Multi-button mouse with scroll wheel

PC:
Windows 7/Windows 8 64-bit (latest Service Pack)
Intel Core i5 2400 or AMD FX-4100 or better
NVIDIA GeForce GTX 470, ATI Radeon HD 5870 or better

Mac:
OS X 10.9 (or latest version)
Intel Core i5 or better
NVIDIA GeForce GT 750M or ATI Radeon HD 6750M or better

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