Raiding Forums Navigation Leftovers Information

Something fun that has gone undescribed thus far for Moonkin

sefoniel
Avatar
Arch Druid (at least according to BA!)
See if you can spot the new feature here!
-- 
FIXME: http://pics.livejournal.com/skyknyt/pic/000d5kxy
     
Alisia
Avatar
Ready for Winter
quote:
Originally posted by sefoniel:
See if you can spot the new feature here!



O_o

I wonder if that holds true with the other previous AI pets. At least ones like water Elementals etc.
-- 
Ghostcrawler: "Rogue talents are hard because the class is ultimately very mathy."

Ghostcrawler is secretly Barbie?
     
Daemia
Default Avatar
Member
Oooh, finally! Between that and OoC being triggered by all spells and abilities, WOOT. Then again, it does just make me more suspicious that Blizzard will find a way to nerf us back to stem the inevitable tide of PvP QQ.
     
Alisia
Avatar
Ready for Winter
quote:
Originally posted by Daemia:
Oooh, finally! Between that and OoC being triggered by all spells and abilities, WOOT. Then again, it does just make me more suspicious that Blizzard will find a way to nerf us back to stem the inevitable tide of PvP QQ.



The moonkin and resto stuff looks pretty good so far.

I'm still far more confused by the improvement in feral tanking or dps talents, and then the complete absence of any tanking leather.
-- 
Ghostcrawler: "Rogue talents are hard because the class is ultimately very mathy."

Ghostcrawler is secretly Barbie?
     
Daemia
Default Avatar
Member
/agree, the tweaking of the Feral tree does seem pretty underwhelming; but it's been a while since I've had to be Feral so I figured maybe I'm just in the proper spirit of things.
     
Alisia
Avatar
Ready for Winter
quote:
Originally posted by Daemia:
/agree, the tweaking of the Feral tree does seem pretty underwhelming; but it's been a while since I've had to be Feral so I figured maybe I'm just in the proper spirit of things.



The feral tree stuff is great. There just isn't any gear that's clearly for half of what the tree works for (bear). At least from what's been reported so far.
-- 
Ghostcrawler: "Rogue talents are hard because the class is ultimately very mathy."

Ghostcrawler is secretly Barbie?
     
Daemia
Default Avatar
Member
So will dps and tanking druids share the same equipment, much like resto and balance will? Does this mean that WotLK will give me my bag space back!?
     
Alisia
Avatar
Ready for Winter
quote:
Originally posted by Daemia:
So will dps and tanking druids share the same equipment, much like resto and balance will? Does this mean that WotLK will give me my bag space back!?



It would mean that ferals would have lost their armor advantage, as well as make it nearly impossible for them to be crit-capped. Since resilience will no longer work in PVE, and none of the leather would have defense on it. Sockets obviously help, but you can see the disadvantage.
-- 
Ghostcrawler: "Rogue talents are hard because the class is ultimately very mathy."

Ghostcrawler is secretly Barbie?
     
Alaunt
Avatar
Member
quote:
Originally posted by Alisia:
quote:
Originally posted by Daemia:
So will dps and tanking druids share the same equipment, much like resto and balance will? Does this mean that WotLK will give me my bag space back!?



It would mean that ferals would have lost their armor advantage, as well as make it nearly impossible for them to be crit-capped. Since resilience will no longer work in PVE, and none of the leather would have defense on it. Sockets obviously help, but you can see the disadvantage.



Impossible to be 'crit-capped'? (by which I assume you mean crit-immune). Survival of the Fittest has had it's effect doubled in Wrath, so that with 3/3 you have a 6% lower chance to be crit, without any defense. That meets the 5.6% currently needed, unless the mechanics change drastically.
     
Alisia
Avatar
Ready for Winter
quote:
Originally posted by Alaunt:
Impossible to be 'crit-capped'? (by which I assume you mean crit-immune). Survival of the Fittest has had it's effect doubled in Wrath, so that with 3/3 you have a 6% lower chance to be crit, without any defense. That meets the 5.6% currently needed, unless the mechanics change drastically.




Hrm. But what about the armor?
-- 
Ghostcrawler: "Rogue talents are hard because the class is ultimately very mathy."

Ghostcrawler is secretly Barbie?