| Maegrette | #313607 Saturday July 19, 2008 at 06:57 | |
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Makes the rockin' world go round |
That's a new change for WotLK, apparently. http://wotlk.wowhead.com/?spell=48168 |
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| Roberth | #313635 Saturday July 19, 2008 at 10:57 | |
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Holy "Diver!" Priest |
Whoa! So Inner Fire is going to be a must-have-up spell. I do it already (thanks Smart Buff!) but now...wow, just wow. | |
| Iristhyr | #314118 Monday July 21, 2008 at 17:42 | |
ex LOL Smite extrodinair |
I'm really hoping IF has some contribution to damage as well. As for shadow I'm really excited about it. Even with the nerf of VT from 5% down to 2% I don't expect we'll miss that 3%. Most classes have enough regen to sustain their own own stuff for a good little while. Having a spriest in their group just means that they can be a little more liberal with haste and other things like that. And as for the spriests ourselves, the changes to spirit tap alone make us into full on casters. Shadow mage FTW! All the cloth gear I've looked at so far has all 3 stats (sta, int, spi) spell power and then some combination of hit/crit/haste/mp5. So in addition to the 10th tier talent that turns 30% spirit into spell damage being awesome bonus in it's own right, every time we get a spirit bonus for spirit tap - especially improved - is going to be like activating a trinket. |
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| Maloar | #314844 Wednesday July 23, 2008 at 22:07 | |
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Facemelter / Faceputbacktogetherer |
quote: Originally posted by Maegrette: Shadow: http://wotlk.wowhead.com/?talent=bVG0zhZZGcfmowzfVaizAo I'd probably switch out silent resolve for improved shield. Dispels in PVE are rare enough, and with good positioning non-existant (in content I've been through anyway, I'm by no means an expert) and AoE/SW-D dmg is common enough to make your shield useful. I'd also dump improved VE and max out improved MB (with haste being common in wrath the generally accepted 4 point build might not be standard for long, we'll have to see) and max out shadow power, since we will be getting a big boost in dmg from our crits now (yay imp spirit tap + twisted faith) if you want to keep your utility up, then just drop the one point in imp VE, but I'd max out shadow power for sure. Just my opinion though, otherwise this looks like my planned build :) Gotta love that with the way we'll be built Inner Focus has pretty much turned into a built in +dmg trinket :D |
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| Maegrette | #314909 Thursday July 24, 2008 at 07:38 | |
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Makes the rockin' world go round |
quote: Originally posted by Maloar: I'd probably switch out silent resolve for improved shield. I used to have improved shield, but with my low +heal numbers (since a lot of my stats are pure shadow damage) and the sad state of PW:S at level 70, coupled with the fact that I do occasionally need to drop shadowform to throw a heal in emergencies, I figured I'd be better off with silent resolve. Since dropping the talent, I haven't noticed any difference in the effectiveness of my PW:S. If shield proves to scale better at 80 than at 70, though, I might reconsider picking it up. You make a good point about the haste, though. I don't have any currently, so never considered it when working out a spec. |
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| Maloar | #314943 Thursday July 24, 2008 at 08:59 | |
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Facemelter / Faceputbacktogetherer |
With spellpower replacing +dmg/+healing PW-S will likely scale much better then it does now for SPriests, since you'll wear the same (or similar) gear to heal as you will to DPS quote: Originally posted by Maegrette: I used to have improved shield, but with my low +heal numbers (since a lot of my stats are pure shadow damage) and the sad state of PW:S at level 70, coupled with the fact that I do occasionally need to drop shadowform to throw a heal in emergencies, I figured I'd be better off with silent resolve. Since dropping the talent, I haven't noticed any difference in the effectiveness of my PW:S. If shield proves to scale better at 80 than at 70, though, I might reconsider picking it up. You make a good point about the haste, though. I don't have any currently, so never considered it when working out a spec. |
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| Maloar | #314946 Thursday July 24, 2008 at 09:05 | |
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Facemelter / Faceputbacktogetherer |
Oooh, just realised (not sure why it took me so long) caster hybrids are going to bring even more utility, since now when we do emergency healing we're wearing the same gear as when we main heal, just won't have the talents. Score! quote: Originally posted by Maloar: With spellpower replacing +dmg/+healing PW-S will likely scale much better then it does now for SPriests, since you'll wear the same (or similar) gear to heal as you will to DPS quote: Originally posted by Maegrette: I used to have improved shield, but with my low +heal numbers (since a lot of my stats are pure shadow damage) and the sad state of PW:S at level 70, coupled with the fact that I do occasionally need to drop shadowform to throw a heal in emergencies, I figured I'd be better off with silent resolve. Since dropping the talent, I haven't noticed any difference in the effectiveness of my PW:S. If shield proves to scale better at 80 than at 70, though, I might reconsider picking it up. You make a good point about the haste, though. I don't have any currently, so never considered it when working out a spec. |
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| Alaunt | #315013 Thursday July 24, 2008 at 11:36 | |
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Member |
quote: Originally posted by Roberth: Something I noticed..."Improved Inner Fire increases...bonus healing of your Inner Fire...". I thought IF was just an armor bonus...when'd IF get bonus healing as well? Inner Fire (Rank 9) Learned at lvl 77, but rank 8 at lvl 71 gives some spellpower as well. |
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| Maloar | #315069 Thursday July 24, 2008 at 14:31 | |
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Facemelter / Faceputbacktogetherer |
For those worried about CoH cooldowns, it's looking like this is still heavily debated even at Blizzard. From the WoW forums posted on the 23rd "We'll be removing the imposed cooldown on Circle of Healing in an upcoming beta build. We'll experiment with the ability having no cooldown, but it's still possible we may decide it needs it. We are indeed concerned with the impact AOE heals such as Circle of Healing, Chain Heal etc. have in endgame raiding, but we haven't decided the best way to address the issue." |
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| Roberth | #315112 Thursday July 24, 2008 at 15:45 | |
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Holy "Diver!" Priest |
*shrug* I'm ok with the idea of a CD on CoH. Its an instant so there should be (I think) some sort of block in place to avoid CoH spam. I wouldn't be ok with a casting time on CoH though...it'd just become a PoH that can target other raid members. | |
| Maloar | #315123 Thursday July 24, 2008 at 16:19 | |
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Facemelter / Faceputbacktogetherer |
quote: Originally posted by Roberth: *shrug* I'm ok with the idea of a CD on CoH. Its an instant so there should be (I think) some sort of block in place to avoid CoH spam. I wouldn't be ok with a casting time on CoH though...it'd just become a PoH that can target other raid members. Yeah, I wasn't really freaking either, but I know lots who were. I'd be more then fine with a CD on CoH if they made PoH a raidwide smart-heal |
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| Roberth | #316893 Wednesday July 30, 2008 at 17:47 | |
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Holy "Diver!" Priest |
quote: Glyph of Strengthened Soul: Empowers a Minor Glyph to reduce your Weakened Soul debuff by 3 seconds. Glyph of Renewed Vigor: Empowers a Major Glyph to return 3% mana of your overall Renew cost per tick. Glyph of the Matrix: Empowers a Major Glyph to grant your Greater Heal a chance to increase a player’s dodge rate by 25% for 3 seconds. Glyph of Angelic Intervention: Empowers a Major Glyph to increase the effects and duration of Power Word: Shield, Prayer of Mending, and Renew by 20% if all 3 spells are present on a target. Glyph of Certainty: Empowers a Lesser Glyph to increase the cast speed of your Flash Heal by 15%. Glyph of Light’s Reach: Empowers a Major Glyph to increase the number of targets healed by Prayer of Healing, Circle of Healing, and Prayer of Mending by 1. Glyph of Penance: Empowers a Minor Glyph to increase extra the duration of Shadow Word: Pain and Holy Fire by 6 seconds. Glyph of Admiral Ackbar: Empowers a Major Glyph to increase all healing effects done by you by 75% if Power Word: Shield is active. Glyph of Fortification: Empowers a Minor Glyph to increase player’s armor by 2000 in addition to the Stamina increase. Glyph of Uncertainty: Empowers a Lesser Glyph to decrease a players movement speed by 20% if affected by Psychic Scream. Glyph of Death’s Grip: Empowers a Lesser Glyph to grant a 3 second stunning effect to Shadow Word: Death and increasing the damage taken by the Priest by 50%. Glyph of Mortal Recognition: Empowers a Major Glyph to grant your healing spells a 50% chance to ignore the Mortal Strike effect on a player. Glyph of Focus: Empowers a Minor Glyph to avoid interruption, ignore silence effects, and reduce silence durations when casting Flash Heal by 20%. Glyph of Veritas: Empowers a Minor Glyph to prevent the next 1000 damage a player absorbs if your Greater Heal or Flash Heal brings the player to full health. Glyph of the Crouching Tiger: Empowers a Lesser Glyph to increase damage done by your weapons by 500%. Glyph of Purity: Empowers a Minor Glyph to allow Dispel to remove an additional debuff or buff from friendly or enemy players respectively. Whatcha guys think? Anything special you'd like to see? BTW, got these on World of Matticus. And! No CD on CoH in the last Beta patch push...but Blue has said that they want to implement some sort of CD or some way to prevent mass spammings of this spell. |
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| Arkhain | #316916 Wednesday July 30, 2008 at 18:59 | |
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this is it for a winner! |
Glyph of the Crouching Tiger? YES. | |
| Roberth | #319751 Monday August 11, 2008 at 08:52 | |
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Holy "Diver!" Priest |
Matt Low has an excellent article reviewing healing as full Disc. Check it out on WoW Insider. Of course he says more testing is needed and naturally wearing T6 gear the group he was with out-geared the instances involved so YMMV. Still, for all those saying Disc Priests will not be a viable raiding build, I say "neener, neener!". I'm still going so deep into the Holy Tree it'll be moaning in pleasure. :P |
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| Roberth edited this message on Monday August 11, 2008 at 11:40 | ||
| Alaunt | #319793 Monday August 11, 2008 at 10:47 | |
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Member |
quote: Originally posted by Arkhain: Glyph of the Crouching Tiger? YES. If it effects wands it might be good. if it only effects melee weapons, they'll only barely compete with wands. I think it's crazy that Blizz would allow a 5x dmg multiplier on 200+ DPS wands but eh, I've seen stranger things from them too. |
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