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WotLK Alpha Rogue Skills

Elofax
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Holy Assassin of Elune
New Rogue Skills:
Fan of Knives Instantly throw both weapons at all targets within $a1 yards, causing $s1% weapon damage. (Level 80, 50 energy)
51711 Slaughter from the Shadows Rank 4 Reduces the energy cost of your Backstab and Ambush abilities by $s1.
51713 Shadow Dance Instantly enter stealth and begin the Shadow Dance. For $d you will reenter stealth every $t2 secs.
51698 Honor Among Thieves Rank 1 When anyone in your group critically hits with a damage or healing spell or ability you have a $h% chance to gain a combo point on your current target.
51699 Honor Among Thieves
51700 Honor Among Thieves Rank 2 When anyone in your group critically hits with a damage or healing spell or ability you have a $h% chance to gain a combo point on your current target.
51701 Honor Among Thieves Rank 3 When anyone in your group critically hits with a damage or healing spell or ability you have a $h% chance to gain a combo point on your current target.
51696 Waylay Rank 2 Your Ambush critical hits have a $h% chance to reduce the target's melee and ranged attack speed by $51693s1%, movement speed by $51693s2% and prevent item use for $51693d.
51689 Prey on the Weak Rank 5 Your normal melee critical strike damage is increased by $s1% when the target has less health than you (as a percentage of total health).
51690 Murder Spree Step through the shadows from enemy to enemy within 10 yards, attacking an enemy every .5 secs with both weapons until 5 assaults are made. Can hit the same target multiple times.
51692 Waylay Rank 1 Your Ambush critical hits have a $h% chance to reduce the target's melee and ranged attack speed by $51693s1%, movement speed by $51693s2% and prevent item use for $51693d.
51676 Wavering Will Increases the time between an enemy's attacks speed by $s1%, slows its casting speed by $s3%, and slows its movement by $s2%. Lasts $d.
51634 Focused Attacks Rank 1 Your melee critical strikes have a $h% chance to give you $s1 energy.

Combat

* Unfair Advantage Whenever you dodge and attack you gain an Unfair Advantage, increasing your chance to hit by 2/4% and the chance that attacks will miss you by 2/4% for 8 sec.
* Throwing Specialization Increases the range of Throw and Deadly Throw by 2/4 yards and gives your Deadly Throw a 50/100% chance to interrupt the target for 3 sec.
* Stay of Execution When you have less than 35% health, all damage taken is reduced by 5/10/15% and you are treated as if you are at full health.

Assassination

* Blood Spatter Increases the damage caused by your Garrote and Rupture abilities by 10/20%.
* Turn the Tables You have a 5/10/15% chance of reflecting physical effects back on the attacker.
* Cut to the Chase Your Eviscerate and Envenom critical strikes have a 20/40/60/80/100% chance to refresh your Slice and Dice duration to its 5 combo point maximum.
* Devious Poisons Increases the damage caused by your Instant Poison and Deadly Poison by 10(/20?)%. In addition, when a target you've poisoned is healed or cured, there is a 50(/100?)% chance the poison afflicts the healer.
* Deadly Brew When you apply Instant, Wounding or Mind-Numbing poison to a target, you have a 50%/100% chance to apply a second poison:

Instant -> Deadly
Wounding -> Crippling
Mind Numbing-> Crippling

Sub

* Slaughter from the Shadows Reduces the energy cost of your Backstab and Ambush abilities by 3/6/9/12/15.
* Shadow Dance Instantly enter stealth and begin the Shadow Dance. For 9 sec you will reenter stealth every 3 secs. (2 min CD)

New Rogue Skill Ranks:

* Sinister Strike: rank 11: 150 additional damage.
* Sinister Strike: rank 12: 180 additional damage.
* Backstab rank 11: 150% weapon damage plus 255.
* Hemorrhage rank 5: 110% weapon, increases physical damage dealt on target by 75.
* Mutilate rank 5: 153 additional damage.
* Mutilate rank 6: 181 additional damage.
* Eviscerate rank 11: 1 point 405 to 613 damage, 2 points 706 to 914 damage, 3 points 1007 to 1215 damage, 4 points 1308 to 1516 damage, 5 points 1609 to 1817 damage
* Eviscerate rank 12: 1 point 497 to 751 damage, 2 points 867 to 1121 damage, 3 points 1237 to 1491 damage, 4 points 1607 to 1861 damage, 5 points 1977 to 2231 damage
* Expose Armor rank 7: 560 armor per combo point.
* Rupture rank 8: 1 point 324 damage over 8 secs, 2 points 460 damage over 10 secs, 3 points 618 damage over 12 secs, 4 points 798 damage over 14 secs, 5 points 1000 damage over 16 secs.
* Deadly Throw rank 2: 1 point 223 to 245 damage, 2 points 365 to 387 damage, 3 points 507 to 529 damage, 4 points 649 to 671 damage, 5 points 791 to 813 damage.
* Deadly Throw rank 3: 1 point 350 to 386 damage, 2 points 574 to 610 damage, 3 points 798 to 834 damage, 4 points 1022 to 1058 damage, 5 points 1246 to 1282 damage.
* Garrote rank 9: 1092 damage over 18 sec.
* Garrote rank 10: 1290 damage over 18 sec.
* Ambush rank 8: 275% weapon damage plus 335.

No, these aren't a joke and all come from the WotLK Wiki that has proven right every time so far.
     
Chansobal
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<UTTO> lives!
murder spree and deadly brew pretty cool - hell most of that stuff is HELLA imba :)
-- 
Tauren: druid/shaman
Undead: rogue/priest
Human: priest
Blood Elf: pally
Gnome: dual DK's
     
Alisia
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Ready for Winter
those are... interesting

THough it ends up seeming far more aimed towards pvp a little bit.

But at the same time I can see what they're doing for daggers, a little bit.

The envenom crits refreshing snd though... oooohhh

I'm just imagining the teleporting with the aditional poison application.

I like the party crit based combo points one too.
-- 
Ghostcrawler: "Rogue talents are hard because the class is ultimately very mathy."

Ghostcrawler is secretly Barbie?
     
Elofax
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Holy Assassin of Elune
[Obsolete post]
  Elofax edited this message on Friday June 13, 2008 at 16:41  
Alisia
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Ready for Winter
oh sweet lord...

murder spree is the 51 combat?!!!
-- 
Ghostcrawler: "Rogue talents are hard because the class is ultimately very mathy."

Ghostcrawler is secretly Barbie?
     
Elofax
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Holy Assassin of Elune
Transcriptions of the screenshots:

ASSASSINATION

Turn the Tables
Rank 0/3
Requires 35 points in Assassination Talents
You have a 5% chance of reflecting physical effects back on the attacker.

Hunger for Blood
Rank 0/1
Requires 50 points in Assassination Talents
30 Energy
Instant
Enrages you, increasing all damage caused by 5%. If used while a Bleeding or Magic effect is afflicting you, it will remove one Bleed and one Magic effect and refund the energy cost. This effect can be stacked up to 3 times. Lasts 10 sec.

Focused Attacks
Rank 0/3
Requires 40 points in Assassination Talents
Your melee critical strikes have a 30% chance to give you 1 energy.

Deadly Brew
Rank 0/2
Requires 30 points in Assassination Talents
When you apply Instant, Wounding, or Mind-Numbing poison to a target, you have a 50% chance to apply a second poison:
Instant->Deadly
Wounding->Crippling
Mind-Numbing->Crippling

Blood Spatter
Rank 0/2
Requires 40 points in Assassination Talents
Increases the damage caused by your Garrote and Rupture abilities by 10%

Devious Poisons
Rank 0/2
Requires 35 points in Assassination Talents
Increases the damage caused by your Instant Poison and Deadly Poison by 10%. In addition, when a target you've poisoned is healed or cured, there is a 50% chance the poison afflicts the healer.

Cut to the Chase
Rank 0/5
Requires 45 points in Assassination Talents
Your Eviscerate and Envenom critical strikes have a 20% chance to refresh your Slice and Dice duration to its 5 combo point maximum.

Vile Poisons
Rank 0/3
Requires 15 points in Assassination Talents
Increases the damage dealt by your poisons and Envenom ability by 7% and gives your poisons an additional 10% chance to resist dispel effects.

Improved Poisons
Rank 0/5
Requires 15 points in Assassination Talents
Increases the chance to apply poisons to your target by 5%.

Master Poisoner
Rank 0/2
Requires 25 points in Assassination Talents
Reduces the chance your poisons will be resisted by 5% and reduces the duration of all Poison effects by 25%. [I assume the talent refers to the duration of Poisons on you.]
     
Elofax
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Holy Assassin of Elune
COMBAT

Murder Spree
Rank 0/1
Requires 50 points in Combat Talents
Instant / 2 min cooldown
Step through the shadows from enemy to enemy within 10 yards, attacking an enemy every .5 secs with both weapons until 5 assaults are made. Can hit the same target multiple times.

Prey on the Weak
Rank 0/5
Requires 45 points in Combat Talents
Your normal melee critical strike damage is increased by 5% when the target has less health than you (as a percentage of total health).

Unfair Advantage
Rank 0/2
Requires 40 points in Combat Talents
Whenever you dodge an attack you gain an Unfair Advantage, increasing your chance to hit by 2% and the chance that attacks will miss you by 2% for 8 secs.

Stay of Execution
Rank 0/3
Requires 40 points in Combat Talents
When you have less than 35% health, all damage taken is reduced by 5% and you are treated as if you are at full health.

Throwing Specialization
Rank 0/2
Requires 35 points in Combat Talents
Increases the range of Throw and Deadly Throw by 2 yards and gives your Deadly Throw a 50% chance to interrupt the target for 3 secs.

Nerves of Steel
Rank 0/2
Requires 30 points in Combat Talents
Reduces the duration of all Stun and Fear effects by 15%.

Blade Twisting
Rank 0/2
Requires 25 points in Combat Talents
Your damaging melee attacks have a 10% chance to Daze the target for 4 secs.

Riposte
Rank 0/1
10 Energy / 5 yd range
Instant / 6 sec cooldown
A strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and slows their melee attack speed by (20 or 30?)% for (20 or 30?) secs.
     
Elofax
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Holy Assassin of Elune
SUBTLETY

Setup
Rank 0/3
Requires 15 points in Subtlety Talents
Gives you a 33% chance to add a combo point to your target after dodging their attack or fully resisting one of their spells. This cannot happen more than once per second.

Cheat Death
Rank 0/3
Requires 30 points in Subtlety Talents
You have a 33% chance that an attack which would otherwise kill you will instead reduce you to 10% of your maximum health. In addition, all damage taken will be reduced by up to 90% for 3 secs (modified by resilience). This effect cannot occur more than once per minute.

Waylay
Rank 0/2
Requires 35 points in Subtlety Talents
Your Ambush critical hits have a 50% chance to reduce the target's melee and ranged attack speed by 30%, movement speed by 70%, and prevent item use for 8 secs.

Honor Among Thieves
Rank 0/3
Requires 40 points in Subtlety Talents
When anyone in your group critically hits with a damage or healing spell or ability you have a 10% chance to gain a combo point on your current target.

Slaughter from the Shadows
Rank 0/5
Requires 45 points in Subtlety Talents
Reduces the energy cost of your Backstab and Ambush abilities by 3.

Shadow Dance
Rank 0/1
Requires 50 points in Subtlety Talents
Instant / 2 min cooldown
Instantly enter stealth and begin the Shadow Dance. For 9 secs you will reenter stealth every 3 secs.

Wrongfully Accused
Rank 0/2
Requires 40 points in Subtlety Talents
Whenever an attack is made against you, if the target [I presume they mean the attacker] is not your current target or has not already been attacking you they cause 50% less damage for 3 secs.
     
Erywin
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AP Physical DPS Lead Stylin'
Damn those look like a blast! Makes me rethink retiring Ghue... *drool*
-- 

     
Alinna
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Scout
Holy crap, these subtlety changes...awesome. Very awesome. Honor among thieves looks like it'll be spectacular in just about any group. Shadow dance? Oooh...ambush ambush ambush...
-- 
FIXME: http://pages.cthome.net/4sp/AlinnaSig2.jpg
Signature image and avatar both done by Khaira. Thanks Khaira!
  Alinna edited this message on Monday June 16, 2008 at 15:22  
Alisia
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Ready for Winter
Anyone play around with the war-pirate calculator yet?

It's... interesting. In that it's possible to see an assasination/combat build that's fist specced as potentially being viable. At least... considering the energy regen talent is based on all melee crits and you'd have something like a base 35% crit or so with a fist spec.

That is, if these are real.
-- 
Ghostcrawler: "Rogue talents are hard because the class is ultimately very mathy."

Ghostcrawler is secretly Barbie?
     
Alisia
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Ready for Winter
hrm... I've been thinking about it, and it's sort of sad that there doesn't seem to be much added raid utility. Which is something I had been hoping for. Though there does seem to be this.

quote:
 
Sap (Rank 4) - Incapacitates the target for up to $d. Must be stealthed. Only works on Humanoids, Beasts, Demons and Dragonkin that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
-- 
Ghostcrawler: "Rogue talents are hard because the class is ultimately very mathy."

Ghostcrawler is secretly Barbie?