| Plato | #316505 Tuesday July 29, 2008 at 15:53 | |
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Arcane mage |
What can I say? I agree that the frost tree wont stand up to the fire or arcane trees in terms of damage in its current form. Heck the arcane tree wont stand up to fire in their current forms. When I see the frost tree I see a tree that is focused on using freeze effects to kite as well as a number of ways to help keep the mage alive longer. What I don't see is a way to catch frost's pve damage up with fire's pve damage without OPing the frost tree. It would have to be something with a similar long build up effect... hmm... I suppose what could work would be to have a debuff that increases a mobs vulnerability to frost spells by .5% and have it stack up to 100 times for a total of a 50% damage on the target this way it wouldn't ruin pvp, but it would catch up frost mage pve damage? Essentially as you spam frost bolts your damage slowly increases. |
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| Alinna | #316509 Tuesday July 29, 2008 at 16:12 | |
Scout |
Okay, how does this look for destruction-based trees? Shadow spec: Less useless demonic talents, more useful affliction talents, and you can have your imp out to give stamina to everyone. http://wotlk.wowhead.com/?talent=IfxrbzrhoVZZE0Gqr0khci0o Fire spec: Improved corruption to help with molten core, imp is expected to be out and hitting stuff (mostly for 5-mans maybe...or possibly raids with less aoe damage). http://wotlk.wowhead.com/?talent=I0xZfbczZVcGVR0tVsVfct Mixed spec: Lacks focus, but gives you more leeway with how to fight individual fights. http://wotlk.wowhead.com/?talent=IfxMbzRZZEchqr0t0sVfot --
![]() Signature image and avatar both done by Khaira. Thanks Khaira! |
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| Vemika | #316542 Tuesday July 29, 2008 at 18:45 | |
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Member |
Uhm... Demonic Sacrifice is un-destroyed. 2/21/46 <-- Click meh! --
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| Stormhole | #316843 Wednesday July 30, 2008 at 14:23 | |
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Bald guy |
Mage specs: 33/38/0 or 0/34/37. Hard to say at present. Need three more levels on Beta to get to 75, but being busy with work has meant my levelling in beta has been rather slow, not to mention the beta server keeps crashing. :( Frostfire bolt is my current bet. Lock specs: - All Warlock pets get 80% damage avoidance. - Imp out = full raid gets a stam boost. - Empowered Imp is the Crown Jewels of the destruction tree. - A lock who properly manages their pet will outdps one that won't, and also bring more utility to the raid, more than the 10% damage from DS. |
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| Plato | #316854 Wednesday July 30, 2008 at 14:58 | |
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Arcane mage |
Oh sweet,if your on the beta server can you test to see if hot streak works as I've guessed or is just poorly worded? |
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| kaeble | #316856 Wednesday July 30, 2008 at 15:04 | |
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Member |
Hi Storm. How is the frostfire bolt spec looking? I am looking at that one since WG was nurfed. What spec are you using right now?
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This had to be my new sig: New and exciting 51 Mage talents! Arcane Garbage, Living Bomb, and Deep Shit. |
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| Stormhole | #316865 Wednesday July 30, 2008 at 15:19 | |
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Bald guy |
quote: Originally posted by Plato: Oh sweet,if your on the beta server can you test to see if hot streak works as I've guessed or is just poorly worded? No, it does not work that way, the buff fades when you crit. On the other hand, even 1 aoe crit seems to build it up. Can't test Ffb till 75. |
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| kaeble | #316867 Wednesday July 30, 2008 at 15:22 | |
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Member |
Ah ok. Missed that in your post before. Well do you know anyone testing frost by chance and FoF? Wondering if it does make a difference in dps.
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This had to be my new sig: New and exciting 51 Mage talents! Arcane Garbage, Living Bomb, and Deep Shit. |
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| Stormhole | #316878 Wednesday July 30, 2008 at 16:50 | |
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Bald guy |
I'm levelling as frost, I do instances as Fire, thank you 1c respec costs on Beta. FoF is not working, WG was OP as hell and needed to be nerfed, I was doing instances with another frost mage and death knight tank, mmm, tasty. Deep freeze is OP for soloing elites, I'm pretty sure its going to be nerfed. Theres an elite which you are supposed to do as part of a group[3] quest, and in addition to the group you need to use an item to reduce his health by 70%. I didn't realize I had to use the item, and was still able to solo him ( to be fair I died twice and had to use blow Cold Snap on the kill ), but it was quite fun. |
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| Kevlin | #316977 Thursday July 31, 2008 at 03:11 | |
Nethermage |
Yeah, it looks like they're *finally* making the talent trees have actual choices in them, instead of dead talents here and there that simply can not compete with other talents. Kevlin will *probably* try to keep the 13 in demonology for the middle healthstone that nobody ever has, as well as the 30% improvement to the armors for tanking and such, but everything else will absolutely be in affliction. My mage, on the other hand, will have 71 points in arcane, guaranteed, and it still won't be enough... --
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| kaeble | #317032 Thursday July 31, 2008 at 08:32 | |
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Member |
My next question would be how frostbite and finger of frost work together. I would assume that they wouldn't work together and so its only a 10% chance of putting the freeze effect on. But if they are able to work together, would it be a 25% chance of putting the freeze effect on? If so, then I can live with that. With it being next frost spell, I wonder if the forstbolt/ice lance combo would still work on it? Too many questions that I need answered. :P
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This had to be my new sig: New and exciting 51 Mage talents! Arcane Garbage, Living Bomb, and Deep Shit. |
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| Aodin | #317045 Thursday July 31, 2008 at 09:51 | |
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Human Mage |
quote: Originally posted by kaeble: My next question would be how frostbite and finger of frost work together. I would assume that they wouldn't work together and so its only a 10% chance of putting the freeze effect on. But if they are able to work together, would it be a 25% chance of putting the freeze effect on? If so, then I can live with that. With it being next frost spell, I wonder if the forstbolt/ice lance combo would still work on it? Too many questions that I need answered. :P I was wonderng the same thing. I think on mobs that are not immune to frostbite (ie non boss mobs), the effect will stack. However, I think on boss mobs which are immune to frostbite (for most part), FoF will still apply the effect. |
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| kaeble | #317426 Friday August 1, 2008 at 09:24 | |
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Member |
Also wondering if the WE scales with mages? Does no good if you add 15 seconds to its life if it still runs out of mana if you are not in a SP group. Also how is the mana return, I am really getting tired of being dependent on a SP in my group even with me chain potting and using gems. Sorry if I seem so negative but I really only seen one thing that I liked and it got nurfed. Yeah I agree it needed to be but they could have done better with the nurf. Not only is it a self buff right now but only works with next spell. Could have made it a self buff and lasted 3 seconds. Enough time for frostbolt/ice lance then one ice lance. Change up the frost rotation a little. I really would like to get into the beta. Have so many questions that need answered and will help me decide what class to roll. I would love my mage first but if not different then now, I would rather start rerolling now. --
This had to be my new sig: New and exciting 51 Mage talents! Arcane Garbage, Living Bomb, and Deep Shit. |
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| Vemika | #317477 Friday August 1, 2008 at 10:57 | |
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Member |
Considering that the notion of 'Potion Sickness' was introduced to beta, wherein you can only use *one* pot per fight, they have to be doing something to address the mana regen issues of classes. Whether that means being forced to bring specific classes to group with, or making you that much more dependent on a shadow priest, I don't know.
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| Plato | #317484 Friday August 1, 2008 at 11:04 | |
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Arcane mage |
Well they nerfed shadow priest group mana regen, so we will have to see; however, they did dramatically reduce the mana cost of arcane blast so I suspect they are going to just try to reduce the mana inefficiency of most classes. | |