| Aorn | #305882 Tuesday June 10, 2008 at 10:33 | |
|
Member |
So, I was trolling around EJ, and found a neat little thread about resto healing. Now while I'm elemental, I do dabble in the brain heal arts from time to time. However, hidden in this post was a glorious nugget of stuff that was entitled "Important shaman things to know for raiding." Some of them were news to me! So I hope they helped! http://elitistjerks.com/f31/t19181-shaman_how_heal_like_pro/ That's the original thread, but I'm copying over the ones that suprised me. Shaman stuff for raiding! 1) Supremus: Each time he shifts his gaze, it procs Water Shield 2) Naj’entus: Haste friendly Note: Dampen magic does NOT reduce damage done when the Tidal Shield bursts. Use Amplify Magic on everyone. 3) Archimonde: The boss has an aura or pulse that will cause a charge of Water Shield to be consumed at the start of the fight. This can result in the shaman temporarily getting aggro. 4) Solarian: Earth Shock: Will not interrupt Arcane missiles. She will sometimes target totems for Arcane missiles so it can be worth dropping all four. (This was for the totem targeting thing. Does this mean she can also target pets?) 5) Magtheridon: Earth Shock interrupts both the shadow volley and the dark mending (heal) of Hellfire Channelers Stoneclaw: Will work on Burning Abyssals ( I didn't know the stoneclaw bit) 6) Gruul High King Maulgar: Grounding totem will absorb Kiggler’s (shaman’s) lightening bolt (3,000). Does not absorb Krosh’s (mage’s) Greater Fireballs. Earth Shock interrupts the heals of Blindeye (Priest). Use Tremor once Maulgar gets below 50% health -- he fears. (I didn't know that grounding absorbed Kiggler's LB. This means that Paks is gonna make me pull Kiggler MOAR T_T) 7)Netherspite Healing Stream: Drop at the end of the portal phase while you still have the +healing buff from the green beam. Searing Totem: Aggro resets at the end of the banish phase. If a Searing totem was down during the banish phase, Netherspite will attack it and give your tank time to get control of the boss. A Searing Totem can also be dropped before the banish phase and used to tank Netherspite during the banish phase (assuming your raid does no DPS to Netherspite while banished). (While I didn't know this per se, I expected this, as we do a similar thing with Leo. Is there anyone who's tested this?) Those were the neat ones I hadn't thought of. Hope it helps someone! ~Glacial --
![]() |
|
| Daemia | #305888 Tuesday June 10, 2008 at 11:14 | |
|
Member |
quote: Originally posted by Aorn: 4) Solarian: Earth Shock: Will not interrupt Arcane missiles. She will sometimes target totems for Arcane missiles so it can be worth dropping all four. (This was for the totem targeting thing. Does this mean she can also target pets?) She's targeted my treants before, poor things. |
|
| Erywin | #305897 Tuesday June 10, 2008 at 12:12 | |
AP Physical DPS Lead Stylin' |
quote: Originally posted by Daemia: quote: Originally posted by Aorn: 4) Solarian: Earth Shock: Will not interrupt Arcane missiles. She will sometimes target totems for Arcane missiles so it can be worth dropping all four. (This was for the totem targeting thing. Does this mean she can also target pets?) She's targeted my treants before, poor things. Killed off my pet various times too :( --
![]() ![]() |
|
| Arkhain | #305981 Tuesday June 10, 2008 at 18:44 | |
|
this is it for a winner! |
Stoneclaw's underrated in raid settings! Helps for murlocs on Tidewalker, embers on Al'ar, adds on Shade, all sorts of places. Don't drop it on Illidan, though, as it can be a target for his Parasites ability and will probably wipe the raid. I assume it can also be a target for many other RSTS that I'm not aware of; exercise care when casting in places where those are vital to the raid encounter; it could cause problems if it gets Ghosted on Gorefiend or Fel Raged on Gurtogg. | |
| Aorn | #306990 Tuesday June 17, 2008 at 08:50 | |
|
Member |
Hrm... Ark, out of curiousity, do you know if Fel Rage on Gurtogg requires a "humanoid" target? Because I know the shadow of death debuff requires the target to be humanoid. If your totem gets selected by the RNG it'll just reroll it. But that's neat. I never thought about using it on Alar cause some paladin's always throwing sheilds at them ^^. --
![]() |
|
| Arkhain | #307007 Tuesday June 17, 2008 at 10:56 | |
|
this is it for a winner! |
I don't know if it (or any other potential raid-wipers) require humanoid targets. If they do, that's a big plus. I've just seen Stoneclaws get targeted by abilities that weren't expected -- ask any NQI member about the time "VII" got Parasites (and I've never seen a pet get targeted for Parasites). There isn't too much reason to drop Stoneclaw when there aren't adds to collect, but it's possible that they can soak up random nukes like Gorefiend's Incinerate. Not sure if it's really worth it, but then again what else are you going to drop in a caster group? | |
| Giliath | #307527 Friday June 20, 2008 at 08:52 | |
|
Member |
Well, we managed to one-shot Alar last night but, try as I might, the Embers completelty ignore my Stoneclaw totem everytime.
--
![]() |
|
| Laminor | #310192 Friday July 4, 2008 at 23:52 | |
|
NQI Guild Lead / Classic LO Member |
Fel Rage requires a humanoid target. Searing totem can reflect kill itself on mobs that reflect. Stoneclaw totems are bad on Illidan. He cannot target them with parasitic shadowfiend, however, if the stoneclaw taunts one of them, they will become infected with the debuff and sprout out two more. Grounding Totem: Works on Vashj's stun/10k nature attack. Absorbs almost all trash mob spells. Works on Death Coil for Mags trash. Does not work on any BT bosses except Akama Elementalists. I have also yet to see it absorb any hyjal boss spells either. However, these are GREAT for placing in front of the raid on Hyjal trash pulls that come with lots of necromancers. Not just this totem, ANY totem. The totems will aggro the necromancers first and they will almost always attack the same one at the same time. So setting all 4 totems down in front of the raid can possibly give your raid 4 shadowbolts worth of time to get them CC'd, MC'd or just plain picked up by the tanks instead of 8 of them insta-gibbing someone if a tank doesn't have enough rage to reflect at the time. Tremor: Invalueable for any fearing fight, good totem to put down for an earth totem if you are elemental with 2pc T6, or if you are trying to lay totem distractions (ie, increasing the chance solarian will randomly attack it, etc). It costs 60 mana and lasts 2 minutes so it makes it pretty good for that situation. Totem of Wrath: Little known fact, it stacks. 5 Elemental Shaman in a group would indeed get +15% Crit +15% hit. Fire Nova. See a lose mob running towards a buddy? Not sure if the tank will intervene in time? Drop a fire nova by him. So long as your friend hasn't done massive damage to the mob, it will absorb one hit and give your friend time to run for his life. Sentry Totem: Fact: This totem is worthless <.< Healing Stream: Actually heals for a decent amount on a resto shaman. Obviously most resto shaman are throwing down mana, but if there is ever 2 shaman in the group, losing the 10ish MP5 from using Healing instead of mana (having the other shaman use mana) is worth it. I believe my healing stream ticks for 180 every 2 seconds fully spec'd/geared. On a single target (say a tank) that means 90 HPS for doing nothing, for a full group that needs healing (like on Grutogg) its 450 HPS, again for a 1s GCD that lasts 2 minutes. Resistance Totems: They stack with eachother (not of other buffs of the same resistance) however you can have your group get 70 Fire, Frost, and Nature resist at the same time. Was wonderful on Chromaggus back in the day and if they ever make another fight like it, its a good fun fact to know. --
Traithan, Draenei Shaman. Rogthar, Human Warrior Rago, Human Rogue Laminor, Human Paladin |
|