Raiding Leftovers Information



I. Introduction

This document lays out the rules that Leftovers Community Raiding (Leftovers) uses to handle loot drops during Star Wars: The Old Republic events coordinated using website resources. We have tried to make this document simple and easy to read. If you have questions about anything, or if you feel like a rule isn’t being played right, contact your CL(s). If you still have questions/concerns contact the SWTOR Team. Remember that the most important rule of Leftovers is to be nice to your fellow players, and have fun!

II Types of Events

Leftovers Raiding allows for just about any SWTOR event to be added to the calendar. You can use our included points system, or you can use your own.

NON-LOP Events - Charters may choose to use any loot system they wish to distribute loot on their events, from the built in SWTOR NbG system to a full on Loot Council, and anything in between. All we ask is that you thoroughly describe which system you want to use in your charter document, and briefly describe it at the beginning of the event, so players coming in to play under your event know how loot will be handled. Any Operation run under a non-LOP loot system will not accrue Leftovers Points. If you are using an off-site loot management system, such as suicide kings, DKP or EPGP, you must have a link to the web app for your system in your charter doc.

Leftovers Points (LOP) Events - LOP is a cross-guild shared points system that was written with end game progression events in mind, where loot is highly desired by a majority of the attendees. It is the main points system used by people raiding with Leftovers, and includes a powerful set of web tools that we maintain. It works very well for most events, but it is not appropriate for events designed to farm lower level content, where people have no reason to spend points on the gear that drops. As a rule of thumb, if more than half your attendees wouldn’t consider the gear that drops from an event an upgrade, don’t run it under LOP. Don’t bring a raid group made up of fully geared characters in order to get an easy clear on lower tier content. LOP is for people pushing the next level of content, where the gear is in high demand, and point farming is not allowed. LOP is described in detail below.

III. Leftovers Points System

A. Loot Competition. LOP uses a Shroud Loot System to distribute all competition items which drop during the course of an event.

B. Earning Points. Points are awarded to every individual who participates in the operation, whether in whole are in part, upon conclusion of the operation. Players are awarded one point per quarter-hour of attendance in the operation, rounded to the nearest quarter-hour on a per-operation basis. This means a one hour, two minute operation would be worth four points (rounded to one hour), while a one hour, ten minute operation would be worth five points (rounded to one and a quarter hours).

C. Types of Loot. All items which drop are classified into one of the following categories. In the event that an item fits into more than one category, the one listed first shall take priority.

Equipable Items or Tokens. Any equipable item or a token for an equipable item.

Non-Equipable loot. Any item that drops which is not able to be equipped by a character in SWTOR, such as, but not limited to: Mounts, Vanity Pets, Schematics, Crafting Materials, Decorations.

D. Loot Process: Bid Loot.
Loot Drops. When an item drops check that it is subject to the bidding process. All Equipable Items or Tokens must go through the bidding process first, but Non-Equippable loot may or may not as determined by the individual loot handling practices of that charter. If it is a biddable item the bid taker must first
determine if he/she intends to bid higher than a Save. If so, he/she shall designate another individual as proxy bid taker for the item in question. This may be any individual who does not intend to bid on the item in question.
  • Call for Bids. The bid taker will link the item in Ops or Ops Leader chat and call for bids to be made via whisper.
  • Multiple instances of the same item may be bid upon simultaneously using a single bid call.
  • Expression of Interest. Any individual who wishes to be considered as a recipient for the item in question must whisper the bid taker with their bid: Shroud, Standard or Save.
  • Only individuals with 10 points or more may bid Shroud.
  • Bid Closure. After allowing enough time for bids to be entered, the bid taker will announce that the bidding period is closing. Once bids are closed, loot will be awarded according to the following:
    • Shroud Bids: If there are Shroud bids, the item is awarded to the individual with the highest point total.
    • If the shroud bid took priority over a standard bid the user is charged half of their total points. If there were no other shrouds or standards the bid is automatically down-ranked to a standard bid, with the user being charged 10 points for the item. In the case that multiple shroud bidders have the same number of points a roll (1-100) is used to determine the winner. If there are multiples of the same item and the number of Shroud and Standard bids are less than or equal to the number of instances of the item dropped, all shrouds are converted to standards.
    • Standard Bids: If there are no Shroud bids, the bid taker calls for a random roll (1-100) amongst all individuals who bid Standard. The item is awarded to the individual with the highest roll, with ties being broken by subsequent rolls. The item recipient is charged 10 points.
    • Save Bids: If there are no Standard or Shroud bids, the bid taker calls for a random roll (1-100) amongst all individuals who bid Save. The item is awarded to the individual with the highest roll, with ties being broken by subsequent rolls. The item recipient is charged 10 points.
  • Winning Bid Announcement. When announcing the winning bid, the bid taker announces the roll type and point total (if shroud). The loot master then awards the loot to the player that won the bid.
  • Points Charges. Point charges must be made to the winning bidder immediately, before bidding can begin on another loot drop. In the event that a points expenditure would leave a player with negative points, their points total is immediately reset to 0.

Item Incorrectly Distributed. If the loot master awards an item to the wrong recipient, the incorrect recipient shall trade the loot to the winning bidder.
BoP item trading within an ops group is not currently possible in SWTOR, so until it is points will be refunded to the winning bidder. The incorrect recipient will have the option of either paying the expressed bid price to keep the item, vendoring/reverse engineering the item and turning the proceeds over to charter discretion, or to submit an in-game ticket immediately for the item to be correctly restored to the winner.

Mis-Bids. If an item recipient is awarded a non-binding item and realizes the item is of “no value” to them, the item recipient may request a mis-bid before the next loot drop occurs, or before 10-minutes after end of raid, whichever comes first. It is left to the Charter Leads' judgment to determine whether an authentic mis-bid has occurred.
  • "No Value" examples: having an identical item already or misreading the loot details (wrong armor type, base stat or equipment slot). "No Value" does not include: buyer's remorse, changing one's mind, or belated theorycrafting.
  • If an authentic mis-bid has occurred, points will be refunded to the original item recipient. The item will be awarded as if the original winning bid had never been placed. In the event that the master looter cannot recall the original bids, the item shall undergo a new bidding session; however, the original item-recipient is not permitted to bid. The final recipient of item will be charged points according to their bid.
  • BoP item trading within an ops group is not currently possible in SWTOR, so until it is points will not be refunded for BoP item mis-bids. Please inspect carefully before you bid.
  • Only one mis-bid may be declared per item on a single encounter. No Bids. If an item goes through the bidding process and receives no bids, or if it is an item excluded from the bidding process, it is handled according to the Charter Discretion rules set out below.

IV. Charter Discretion Loot Handling

Charters have a lot of leeway in determining how their loot is handled. We outline a few different loot handling options below, though others may be possible.

Equipable Items and Gear must be sent through LOP, and then either left to rot or sent to an open /roll if there are no bids. (LOP->Rot, LOP->/Roll) They may not be handled in ways other than this.

Non-Equipable Loot may be handled in any way the charter sees fit. These items include Mounts, Pets, Crafting Materials, Crafting Schematics, Decorations etc. The charter may choose to send the items through LOP before transitioning to an alternate distribution. (LOP->???) Or they may choose to send it straight to an alternate system (/Roll)

A few examples of loot handling rules are below.

  • LOP first and then Rot
  • LOP first and then /roll
  • LOP first and then /roll among Crafters with the skill(for schematics)
  • LOP first and then /roll among Charter Regulars*
  • LOP first and then deposited into a Guild Bank
  • LOP first and then awarded to an Assigned member**
  • Rot
  • /roll
  • /roll among Crafters with the skill(for schematics)
  • Regular Charter Members* /roll
  • Deposited into the Guild Bank
  • Assigned to a specific member**

*A description of what constitutes a charter regular will need to be written in the Charter Description as well as the Charter App.
**If items are to be assigned to specific members, an updated list must be kept in the Charter Description.

If the charter decides to use plugins that differ from the default LO system, a detailed list must be included in the Charter Description as well as the Charter App or Charter App Revision. Below is the default template used for LO Operations:
  • Mounts - LOP first and then /roll
  • Pets - LOP first and then /roll
  • Crafting Mats - LOP first and then /roll
  • Crafting Schematics - LOP first and then /roll among crafters with the skill
  • Decorations - LOP first and then /roll
  • Unpurchased Gear/Tokens - Rot

V. Definitions

B. Loot Griefing.

Loot griefing is forbidden in all Leftovers Operations. This includes, but is not limited to:
  • Telling someone what they should or should not bid on (unless there is a game-system reason for doing so -- e.g. a player without Synthweaving bidding on BOP Synthweaving schematics, which they cannot use).
  • Asking or pressuring someone to pass or change their bid to another person's advantage.
  • Asking or pressuring someone to bid on behalf of someone else.
  • Congratulating someone on loot before the loot distribution process has completed.
  • Exhibiting or expressing displeasure with the result of loot having been distributed according to the rules outlined in this document.

C. Loot Collusion.

Loot collusion is forbidden in all Leftovers Operations. This includes, but is not limited to:
  • Indicating to an individual other than the bid taker your intended bid, with the intention of altering their bid.
  • Endeavoring to alter the recipient or point-cost of an item, either in coordination with another player or on one's own.

D. Acceptable Use.

BoP Items may only be used by the character that won the item. BoP item trading within an ops group is not currently possible in SWTOR, but when it is implemented the only time BoP items may be traded is if the winner acquires another item which renders the first item won obsolete. In this case they may
trade the former item to someone else if they wish. Points will NOT be refunded, it's just allowed to avoid an item going to waste.

BoE items may be equipped and used just as a BoP, or may be sold or gifted by the winning player, so long as it is not done as a result of "B. Loot Griefing" or "C. Loot Collusion", above.

E. Charter Social Preferences.
Every charter is required to maintain a detailed account of their raiding culture, including any rolling preferences or other behaviors that can effect a player's participation in the operation or their future slotting with the charter. This is done in an effort to make sure that players are aware of these eccentricities before they sign up to raid with a given charter. Additionally, this description must also include the charter's Non-LOP Event Loot Rules, Charters must act in accordance with their designated loot rules and charter expectations. Non-LOP events must still be run with fair treatment and dignity.

This description will be readily available in the charter application, the charter information area, the charter forum or other online area, and will be announced at the beginning of operations when all operations group members are present. This description should be kept up to date with the charter's habits and expectations. And all versions of these expectations should be the same.

Please keep your comments on charter social preferences infrequent, mild and polite. Constantly reminding the players of the charter’s preferences, giving people a hard time after loot has been assigned, or stating preferences that favor your regulars at the cost of visiting players may constitute Loot Collusion or Griefing.

F. Reminder: Many charters request that their players not roll shroud or standard on companion/vanity/alt gear. The charter will maintain an accurate description of their attitude to these types of rolls,and explain them at the beginning of an operation. Note that charters may not reject bids or set rules on rolls, Charter Leads cannot stop you from rolling in any way you want within LOP, but your choices may negatively impact future slotting. Charter Leads are free to explain the reasons behind not slotting someone after the operation and upon request, and this does not constitute loot greifing.

G. If you feel you have been a victim of loot griefing or collusion, that the rules of acceptable use are not being followed, or that a charter is not living up to it’s stated social preferences, you should bring it to the attention of the Charter Lead(s) and/or to the SWTOR Team.

F. Violations/Infractions.
Here are the steps that the SWTOR team goes through to address any abuses of the system. We hope to never have to use these, and very much feel that a hands off approach is the best one, but want people to know how we will act if things really get out of hand.

1) Start a PM and or TS meeting with both offender and offended (if applicable).
2) Determine what happened, and whether a rule was broken.
3) Determine whether the people involved were aware that a rule had been broken, and if not, whether they were aware one MIGHT have been broken.
4) Determine intent to circumvent or break the rule, and whether this was done for undue personal and/or group gain.
5) Determine if it was a situation where the rules were unclear or difficult to apply in a particular situation and the offender made a best effort judgement call.

I) If no intent to circumvent or break the rule, and there was no intent for undue personal and/or group gain:
A) First violation/infraction: Warning along with educating(done via PMs and/or TS.)
B) Second violation/infraction: Probation, Reeducation
C) Third violation/infraction: Suspension from raiding for a specified amount of time to be determined
by the SWTOR Team along with the CLs.

II) Violation with intent to circumvent or break the rule, and/or intent to achieve undue personal and/or group gain.
A) First violation/infraction: Probation with education.
B) Second violation/infraction: suspended from raiding length to be determined by Team leads and CLs.
C) Third violation/infraction: Loss of charter/LO raiding.